Sheldon's Tech-Anim Archipelago

Sheldon's Tech-Anim Archipelago

  • Maya
  • Unreal Engine
  • All Categories
  • Portfolio
  • About
  • User-Created Presets for  Custom Tools in Unreal Engine

    User-Created Presets for Custom Tools in Unreal Engine

    To improve my skills working with Editor Utility Widgets in Unreal, I spent some time building a system that allows users to create presets for use with custom tools. In addition to the preset functionality, I also pushed myself to learn new design techniques for my widgets. I implemented animations and other visual feedback for…

  • “Bolt Action” Throwback – Unreal Engine Short Film

    “Bolt Action” Throwback – Unreal Engine Short Film

    This post is just to highlight an old project of mine that I’m still super proud of! For my senior thesis film at Loyola Marymount University, I collaborated with my good friend Luke Raymaker to create an animated short with Unreal Engine. This film was the first of its kind at my school, and I…

  • [Private] Bitmoji Mocap Animation Reel

    [Private] Bitmoji Mocap Animation Reel

    There is no excerpt because this is a protected post.

  • [Private] UE Control Rig for Bitmoji

    [Private] UE Control Rig for Bitmoji

    There is no excerpt because this is a protected post.

  • [Private] Mocap Pipeline/Editing Tools for Unreal Engine

    [Private] Mocap Pipeline/Editing Tools for Unreal Engine

    There is no excerpt because this is a protected post.

Sheldon's Tech-Anim Archipelago

  • LinkedIn
  • Instagram
  • YouTube