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User-Created Presets for Custom Tools in Unreal Engine

To improve my skills working with Editor Utility Widgets in Unreal, I spent some time building a system that allows users to create presets for use with custom tools. In addition to the preset functionality, I also pushed myself to learn new design techniques for my widgets. I implemented animations and other visual feedback for…
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[Private] Mocap Pipeline/Editing Tools for Unreal Engine
![[Private] Mocap Pipeline/Editing Tools for Unreal Engine](https://sheldonvfx.com/wp-content/uploads/2025/09/Screenshot-2025-06-29-124449crop.png)
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